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Beyond Mankind | Brytenwalda Studios
Beyond Mankind is an action RPG, based on the novel Evil Genes.
I joined the project in late 2018 as an environmental designer, for the role I had to design all the visual components of various outdoor scenes. I also programmed certain environmental features such as cave lighting systems. I was also tasked with the optimisation of certain scenes which involved analysing the CPU and GPU performance using tools such as the Unity profiler.
The following tools were used:
- Unity3D
- Visual Studio
- C#
- Blender